Griffon’s Hamlet:
Personalities of Note

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General Info
Economic System
Defenses
Personalities
Renown Statistic

Table of Contents

Pulin Zirkon – Mayor
Jeric Rall - Commander of the Griffon’s Talon
Father Wimish Putima – Spiritual Advisor
Widow Tichmark – Town Elder
Hector Amicus – Town Weaver
Bob Franisk – Fish Farmer
Thero Klung – Brewer (Master Highwayman)
Dante Strife – Senior Highwayman
 

Pulin Zirkon – Mayor

      When you got it, you got it. Mayor Zirkon has definitely got it. He is the most popular Mayor in the history of Griffon’s Hamlet. He is a direct descendant of one of the first families to settle in the town. He is the proprietor of the Keg and Shield Inn & Tavern just between City Hall and the Theater. Everyone sees Pulin working in his tavern at night keeping the patrons happy with good ale and better stories.

      He is famous for being able to make anyone feel as if they have his undivided attention. While you are talking to Pulin there is no mistake that he is listening closely. He will nod sagely and will occasionally interrupt to ask a question about the topic at hand. Pulin has learned the adage that a wise man listens while monkeys chatter.

      His calm demeanor and successful business have made him a member of the Town Elders. In fact, they hold their meetings in a private room on the second floor of the Keg & Shield. He has risen to prominence within the Elders and chances are he will most likely be made the head of that council when Thero Klung retires. Even though he and Klung do not see eye to eye on most matters, Pulin has great respect for the work Thero has done in the past and he will never move violently against him.

      Pulin is a human male that stands 5’9” and weighs 220 pounds. He is a round jolly man that can look very serious when necessary. He has black hair and brown eyes. He is 48 years old.

Stats: 3rd lvl Commoner, LN; (Str 7, Dex 9, Con 10, Int 10, Wis 12, Cha 15); GH Renown 5; Att Bonus +1

Saves: Fort +0, Ref +0, Will +0

Skills: Profession (Innkeeper) +6, Swim +3, Listen +3

 

Jeric Rall - Commander of the Griffon’s Talon

      There is no one in Griffon’s Hamlet that is as frustrated and bullied as Jeric Rall. This man tries desperately to perform his duties in a proper manner but no one lets him. He is fully aware of roll played by the Highwaymen and he likes the fact that he only has to deal with internal security. On a few occasions, Jeric has asked Thero Klung to deal with troublesome merchant caravans. The deal they have arranged is that Jeric’s troops handle intelligence gathering in town. With this information, the Highwaymen will severely attack any troublesome merchants in the hopes that they will be discouraged from returning.

      Jeric is a commanding figure. He is a human who stands 5’8” but he weighs 220 pounds of solid muscle. He has brown hair and blue eyes and does not suffer fools gladly. He is 35 years old. He is very serious about his work and will intimidate most people he thinks are there to annoy him.

Stats: 4th lvl Fighter, LN, (Str 17, Dex 16, Con 17, Int 12, Wis 12, Cha 11); GH Renown 4; 40hp; AC 18; Init 3

Saves: Fort 7, Ref 4, Will 2

Weapons: Crossbow, Repeating (Att Bonus 7; Dam 1d8); Short Sword (Att Bonus 7, Dam (1d6)+3)

Skills: Diplomacy +2, Gather Information +3, Handle Animal +2, Intimidate +2, Ride +7, Sense Motive +2, Spot +5, Swim -6

Feats: Alertness; Exotic Weapon Proficiency (Crossbow, Repeating); Mounted Archery; Mounted Combat; Point Blank Shot; Trample

 

Father Wimish Putima – Spiritual Advisor

      If there is a man in all of Kale that desperately wants to move to another town, it is Wimish. The local townspeople will not put up with him absolutely longer than necessary. The good Father has worked hard to make friends in town but he manages to rub everyone the wrong way. He truly wants to do well in the world but he always seems to mess things up. The locals have taken to calling him “Father Whimper” behind his back.

      Father Wimish looks like he is ready to cry at any minute. His deepest wish was to become an adventurer but he lacked the mental toughness to go into the world. He is 6’0” tall and weighs 195 pounds. He is 30 years old. He has sandy blonde hair and weak brown eyes. Some people in town say he looks like a weasel.

Stats: 2nd lvl Adept, LG; (Str 8, Dex 10, Con 12, Int 10, Wis 15, Cha 9); GH Renown -5; Att Bonus +1

Saves: Fort +0, Ref +0, Will +0

Spells: cure minor wounds, guidance, purify food and drink, bless, cure light wounds

Skills: Heal +4, Knowledge (Religion) +3, Musical Instrument (Carillion) +1

 

Widow Tichmark – Town Elder

      About 20 years ago, Master Eldrin Tichmark, a local dealer in dry goods, was killed in an argument over the price of a sack of beans. Since then, his widow has dropped her first name and insists that everyone call her “Widow” Tichmark. She is immensely wealthy but a terrible miser. Since that fateful day, she has worn the same black dress and refuses to change it. She lives in the wealthy portion of town and can occasionally be seen when she goes to the North Market.

      All of her oddity aside, Widow Tichmark is immensely powerful. She is second only to Pulin Zirkon in authority. Few people in town are willing to face a tongue lashing from this old lady, not to mention that she usually beats you with her cane too. She has also been known to single-handedly forced the entire Elder Council to change a stated opinion by resorting to violence, threats and outright bribery.

      In many ways, Widow Tichmark fully embodies the spirit of Griffon’s Hamlet. She is difficult and nasty with strangers. She will never speak to an outsider unless they provoke her rage. By the same token, she has been known to use her immense wealth to help destitute families, and she has helped many widows whose husbands died defending Griffon’s Hamlet.

Stats: 3rd lvl Commoner, LN; (Str 5, Dex 9, Con 12, Int 15, Wis 14, Cha 11); GH Renown 5; Att Bonus +1

Saves: Fort +0, Ref +0, Will +0

Skills: Spot +7, Listen +7

 

Hector Amicus – Town Weaver

      Good old Hector is well known throughout the entire town. He’s the town weaver. Hector does not have a shop, instead he wanders around town, pulling his custom built “row cart.” This cart is specially designed for the muddy environs of Griffon’s Hamlet. It is essentially a row boat on skis.

      Hector sells a variety of goods including wicker hats, wicker parasols, wicker baskets, wicker mud shoes (these items are like snow shoes but they have a much tighter weave) and other assorted items that visitors to Griffon’s Hamlet might need. More important then his wicker goods, Hector sells information. Since he spends his day traveling through the town he knows all the latest gossip about both locals and foreigners. Usually his price for information is as low as a pint of ale in a tavern but when his information is very good then he wants good old fashioned cash money.

      Hector is a human male that stands about 5’10” and he weighs 130 pounds. The children call him “Beanpoll” Hector. He has white hair and sharp brown eyes that don’t miss a trick. He is 64 years old.

Stats: 1st lvl Commoner, CG, (Str 10, Dex 10, Con 10, Int 13, Wis 5, Cha 10); GH Renown 3

Skills: Craft (Weaving) +4, Spot +4, Listen +4

 

Bob Franisk – Fish Farmer

      Bob is good old fashioned plain folk. He dotes on his wife and children. His favorite past times include talking about fish and smoking his pipe. When pressed he will happily tell stories about his days as an adventurer. Needless to say, most townspeople believe that Bob is an outrageous liar, but oddly enough, every one of his stories is true. Bob is far more than he seems. In actuality, he is a very experienced man-at-arms that served for two years with a group of famous heroes. Occasionally these noble personages will stop in for a brief visit with their old friend Bob.

      Bob is by far the richest man in Griffon’s Hamlet. Aside from an Imperial land grant, he is also exempt from taxes for his natural life (the Imperial Decree specifically states that should he chose to become undead, this privilege is nullified). Bob does not show off his wealth however. He is very quiet about his riches and refuses to draw attention to himself.

      Bob is a human male that stands 5‘11” and weighs 202 pounds. He is 32 years old but he says he feels like he’s 50. He has brown hair and brown eyes and he is missing his right ear which he lost to an Orc in combat. The orc’s head adores the dining room in his farm.

Stats: 8th lvl Fighter, CG, (Str 15, Dex 13, Con 14, Int 10, Wis 14, Cha 10); GH Renown 4; 68hp; AC 20; Init 5

Saves: Fort 10, Ref 5, Will 4

Weapons: Longsword +2 (1d8 +4); Chainmail Shirt +3; Shield, Sm, wood +1

Skills: Handle Animal +5, Hide +3, Intuit Direction +3, Ride +2, Swim +5, Use Rope +3, Craft (Carpentry) +7, Profession (Farmer) +5

Feats: Alertness, Combat Reflexes, Dodge, Great Fortitude, Improved Initiative, Lightning Reflexes, Mobility, Quick Draw, Run

 

Thero Klung – Brewer (Master Highwayman)

      This fine, respected, upstanding merchant is the leader of the Highwaymen. He is also a member of the Town Elders. His primary goals are the protection of his beloved town and he will go to any extents to ensure that goal. He has successfully defended Griffon’s Hamlet for the past 20 years and he is proud of his service. Lately, a younger element has joined the Highwaymen that have him very worried. He believes that these rowdy youths are not fully aware of the importance of their sworn duty to protect Griffon’s Hamlet.

      Thero is also the head of the Town Elders. He is the undisputed leader of that group but he has recently had some competition from Mayor Pulin Zirkon. He has been considering retiring for the past few months but he is concerned that Zirkon’s policies are bad for Griffon’s Hamlet. Some more dramatic people close to the situation fear that this matter will only be resolved with bloodshed.

      Thero is a short human male. He has a dark complexion. His wife has finally convinced him to grow his hair long and now he hates it. He is 53 years old. He has iron gray hair and soft blue eyes that made him a favorite of the ladies in his youth.

12th level Human; 7th level Ranger, 5th level Elite Highwayman

HD: 95 hp

Initiative: +7 (Dex +3, Improved Initiative)

Speed: 30 ft.

AC: 24 (28 when hasted) (+3 chain shirt, +4 terrain bonus)

Attacks: Griffon’s Law (longbow) +23, +18, +13(Rapid Shot: +21, +21, +16, +11)

(Hasted with Rapid Shot +23, +21, +21, +16, +11), ranged; +1 keen Scimitar, +1 keen kukri

+14, +14, +9, +4 melee

Damage: Griffon’s Law (longbow) 1d8+7, +2d6 to un-lawful creatures; Scimitar 1d6+4 crit x2(15-20); Kukri 1d4+2 crit x2 (15-20)

Face/Reach: 5 ft by 5 ft / 5 ft

Saves: Fort +10, Ref +12, Will +10 (Ring of Resistance +2)

Abilities: Str 16, Dex 17, Con 13, Int 14, Wis 16, Cha 15

Skills: Animal Empathy +6, Craft (trap making) +5, Hide: +20, Inuit Direction +13, Knowledge (Griffons Hamlet) +6, Knowledge (Nature) +3, Listen +20, Move Silently +20, Profession (Brewer) +8, Search +6, Spot +20, Wilderness Lore +22, Tumble +15

Feats: Improved Init, Point Blank Shot, Precise Shot, Leadership, Rapid Shot, Exotic Weapon: Kukri, Ambidexterity*, Two- Weapon Fighting*, Track*

Special: Improved Evasion, Sneak attack +3d6, Known Terrain +2, Terrain Defense+4,

Wilderness Lore +4, Herbal Lore, Poison Lore,   Poison Lore Mastery

Favorite Enemies: Goblinoids +2   Seathagorians +1

Challenge Rating: 12

Treasure: Standard

Magic Items: Ring of Resistance +2, Ring of Enchantment protection, Boots of Speed, Bracers of Archery, Griffons Law (+3 Mighty Composite Strength Longbow +3, with 2d6 damage to non lawful characters), +1 keen Scimitar, +1 keen Kukri, +3 Chain Shirt of Medium Fortification, and Heward’s Handy Haversack

Alignment: Neutral good

Griffon’s Hamlet Renown: 5

 

Dante Strife – Senior Highwayman

      The current heir apparent to running the Highwaymen, Dante is quite possibly the happiest man in Griffon’s Hamlet. He is completely satisfied to let Thero run the show. He is not anxious to take control and he is happy with the current circumstances surrounding his life. He is recently married and is deliriously happy. He is wealthy by Griffon’s Hamlet standards.

Stats: 11th lvl human, 7th lvl Rogue, 4th lvl Elite Highwaymen; Str 13 Dex 20 Con 12 Int 16 Wis 13 Cha 17; HP: 67    AC: 24 (+3 leather armor of silent moves, +2ring, +5 from Dex); GH Renown: 5

Saves: Fort: +5  Ref: + 13  Will:+5   Init:+9 (Dex +5 Improved Init +4)

Skills: Appraise +5, Bluff +14, Diplomacy +10, Disable Device +9, Disguise +12, Forgery +11, Gather Information +9, Hide +34, Intimidate +9, Inuit Direction +7, Jump +40, Listen +15, Move Silently +29, Perform (Flute) +9, Pick Pocket + 15, Read Lips +6, Search+12, Sense Motive +8, Spot +14, Use Magic Device +6, Tumble +15, Knowledge (Griffon’s Hamlet) +5, Wilderness Lore +15

Combat: Base +9,+4  Melee +10, +5  Ranged +14, +9

+3 Keen Rapier +17, +14   Damage 1d6+4  Sneak attack +6d6

+2 short bow     +16, +13   Damage 1d6+2  Sneak attack +6d6

Feats: Improved Init, Dodge, Mobility, Spring Attack, Weapon Finesse: Rapier

Special: Improved Evasion, Sneak attack +3d6, Known Terrain +2, Terrain Defense+4,

Wilderness Lore +4, Herbal Lore, Poison Lore,  

Rogue Abilities: Sneak Attack +4d6, Evasion, Uncanny Dodge (Dex to Ac), Uncanny Dodge (Can’t be Flanked)

Magic Items: +3 Leather Armor of Silent Moves, +2 Ring of Protection, Ring of Chameleon Power,

+3 Keen Rapier, Boots of Springing and Striding, Amulet of Jumping, Bag of Holding (2), Chimes of Opening, Glove of Storing, Goggles of Night, +2 short Bow 

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